Isnin, Mei 22, 2017

Tragedy

How I hate tragedies...
Sadly, tragedies are what our mind choose to remember.

First love

I like first love..
Innocent, naive..
No plotting, no manipulation... just a lot of wishing and yearning.
And yes.. a lot of HOPE...



Ahad, Jun 22, 2014

Eternal Spire

Well.. this is the eternal spire explained when there's NO ETERNAL SPIRE EVENT. Normal setting. FOR THE LOVE OF GOD... COMPLETE ELITE BATTLE FIRST BEFORE YOU START THE ETERNAL SPIRE... THANKS.
I would almost always click on let's go first... just to see whether I still CAN'T clear the level... just to be sure you know. The higher level you can clear the better... so.. please.. check on it once a day. You never know if you're going to get lucky.

1. If the level you're currently on is the HIGHEST you can go.. exit and go to the BLITZ section
MAX out your attempt
2. Press sweep

 Of course.. if you have nothing better to do.. you can wait and look at the timer.. BUT.. if you're like me.. better use the time for other stuff like gemology..


NOW, during the Eternal spire event.. the strategy is different... follow these steps:
First day:
1. Do elite battle
2. Click let's go on the Manual Blitz.. check if to see if you can clear the level
3. Exit
4. Go to the blitz section, max out your attempt and press sweep.. and click the X to exit
5. DO NOT OPEN Eternal Spire again until after reset
Result: You won't be getting any bonus for first day.. not even the glacial wolf bonus since technically.. you did not finish eternal spire.. so your attempts won't even be counted.

After reset (i.e the next day).. Second day:
1. Click on eternal spire
2. Let the timer run from the day before... so automatically you have 3 trials (from the previous day)
3. Again, check manual blitz... and exit
4. Go to the blitz section.. max out your attempt and press sweep
5. You can wait.. or click X to exit and do other things
6. When the timer is done... come back make sure all the attempts are done
7. Do elite battle
8. Go to hot events
9. Voila.. collect the bonus of 6 attempts which is equivalents of 700 runestones like in the picture above

So think.. if you do it the normal way... you get 100 runestones bonus each day.. which means only 200 runestones for 2 days. BUT.. during the eternal spire event... you get zero bonus on day 1 AND 700 runestones bonus on day 2 which is a WIN.

BUT.. if there's no Eternal Spire event in Hot Event.. it's back to normal.. of course. You won't be getting any bonus anyway. :P

Blitzing Zodiac

Now remember... if you're blitzing for loop... you can't blitz for zodiac... so finish zodiac first before looping.. or the other way round.... 
When you click on zodiac.. you'll get the last zodiac you've done... now click the previous button so you go back to Aries.. which is the first one.

Click on Aries and then choose BLITZ... do not choose enter.. it's going to be a pain in the ass fighting 3 mobs over and over again.

There's only one button and 1 attempt... so.. click on Let's Blitz

You can either do
3. Look at the timer and yawn
4. Become a VIP4 + and click clear CD.. we don't have to wait for the timer
5. Click the back button and do other things and come back after a minute.

Easy, no?

Blitzing the loop

If you play league of angels... you have to complete 50 loops in which it's divided into one of these 3:
1. clearing an area
2. buying some herbs
3. talking to some mobs

Now I think 2 and 3 are easy and you won't be using any stamina BUT.. you don't have to enter battles whenever you need to complete number 1. Here how it goes.



1. Click on the quest... in this loop, it's asking you to clear Lok Bridge
2. Make sure you choose blitz instead of enter

 Then you can adjust the plus button according to the loop and click let's blitz

3. You can always press back if you want to do other things
Click Clear CD only if you're VIP4 and above.. you don't even have to wait
BUT.. if you're a glutton for punishment.. you can just wait up and look at the timer.. like in 7



Khamis, Januari 30, 2014

Elementalist/Channeler only stuffs in Lemniscate tower [Darkmists]

Object 'Cloak of the Elementalist' is type armor, extra flags magic nonmetal.
Weight is 0.5 pounds, value is 20375, level is 44.
Material is velvet.
restrict flags elementalist_allowed.
Armor class is 10 pierce, 10 bash, 11 slash, and 11 vs. magic.
Affects damage roll by 2.
Affects hit roll by 2.
Affects mana by 25.
Affects strength by -3.

Object 'Robe of the Elementalist' is type armor, extra flags magic nonmetal.
Weight is 4.0 pounds, value is 20110, level is 44.
Material is velvet.
restrict flags elementalist_allowed.
Armor class is 3 pierce, 3 bash, 3 slash, and 3 vs. magic.
Affects damage roll by 3.
Affects mana by 45.

Object 'Boots of the Elementalist' is type armor, extra flags magic nonmetal.
Weight is 2.9 pounds, value is 20877, level is 44.
Material is leather.
restrict flags elementalist_allowed.
Armor class is 12 pierce, 12 bash, 12 slash, and 12 vs. magic.
Affects damage roll by 1.
Affects moves by 50.

Object 'Wristguard of the Elementalist' is type armor, extra flags magic.
Weight is 5.6 pounds, value is 88923, level is 44.
Material is gold.
restrict flags none.
Armor class is 8 pierce, 8 bash, 8 slash, and 8 vs. magic.
Affects save vs transport by -2.
Affects damage roll by 5.
Affects mana by 3.
Affects constitution by -3.
Affects dexterity by 2.

Object 'Gown of the Elementalist' is type armor, extra flags magic nonmetal.
Weight is 5.0 pounds, value is 25173, level is 44.
Material is satin.
restrict flags elementalist_allowed.
Armor class is 11 pierce, 11 bash, 11 slash, and 11 vs. magic.
Affects armor class by -1.
Affects mana by 20.

Object 'Gloves of the Elementalist' is type armor, extra flags magic nonmetal.
Weight is 2.6 pounds, value is 22149, level is 44.
Material is leather.
restrict flags elementalist_allowed.
Armor class is 11 pierce, 11 bash, 11 slash, and 11 vs. magic.
Affects damage roll by 2.
Affects dexterity by 1.
Affects strength by 3.

Object 'Gloves of the Channeler' is type armor, extra flags magic nonmetal nolocate.
Weight is 2.0 pounds, value is 29220, level is 48.
Material is kid leather.
restrict flags channeler_allowed.
Armor class is 1 pierce, 3 bash, 1 slash, and 20 vs. magic.
Affects saves by -5.
Affects hit roll by 5.
Affects mana by 11.
Affects dexterity by 3.

Object 'Bracelet of the Channeler' is type armor, extra flags magic nolocate.
Weight is 5.0 pounds, value is 27900, level is 48.
Material is pewter.
restrict flags channeler_allowed.
Armor class is 2 pierce, 2 bash, 2 slash, and 5 vs. magic.
Affects save vs spell by -5.
Affects save vs transport by -5.
Affects save vs maledictions by -7.
Affects constitution by 1.
Affects wisdom by 1.
Affects intelligence by 1.
Affects dexterity by 1.
Affects strength by -1.

Object 'Ring of the Channeler' is type armor, extra flags magic nolocate.
Weight is 0.4 pounds, value is 31119, level is 48.
Material is pewter.
restrict flags channeler_allowed.
Armor class is 1 pierce, 2 bash, 2 slash, and 5 vs. magic.
Affects saves by -5.
Affects damage roll by 4.
Affects hit roll by 3.
Affects mana by 30.
Affects strength by -2.

Object 'Robe of the Channeler' is type container, extra flags magic nonmetal nolocate.
Weight is 4.0 pounds, value is 32068, level is 48.
Material is velvet.
restrict flags channeler_allowed.
Capacity: 500#  Maximum weight: 20#  flags: none
Affects save vs maledictions by -1.
Affects damage roll by 8.
Affects hit roll by 3.
Affects hp by 15.
Affects mana by 35.

Object 'Sleeves of the Channeler' is type armor, extra flags magic nonmetal nolocate.
Weight is 3.1 pounds, value is 35050, level is 48.
Material is silk.
restrict flags channeler_allowed.
Armor class is 1 pierce, 1 bash, 1 slash, and 24 vs. magic.
Affects saves by -5.
Affects damage roll by 4.
Affects hit roll by 4.
Affects wisdom by -1.
Affects dexterity by -1.
Affects strength by -1.

Object 'Channeler Boots' is type armor, extra flags magic nonmetal nolocate.
Weight is 4.8 pounds, value is 31900, level is 48.
Material is leather.
restrict flags channeler_allowed.
Armor class is 1 pierce, 1 bash, 1 slash, and 30 vs. magic.
Affects saves by -5.
Affects damage roll by 1.
Affects hit roll by 1.
Affects mana by 8.

Jumaat, Januari 10, 2014

Paladin stuff from World's Fair

Object 'a platinum Tyr-Zinet signet ring' is type armor, extra flags magic bless anti_evil anti_neutral_align.
Weight is 0.5 pounds, value is 232523, level is 58.
Material is platinum.
restrict flags paladin_allowed.
Armor class is 10 pierce, 10 bash, 10 slash, and 15 vs. magic.
Affects holy power by 1.
Affects mana by 50.
Affects moves by 50.
Affects wisdom by 3.
Affects dexterity by 3.
Affects damage roll by 3.
Affects hit roll by 3.

Sabtu, November 16, 2013

Zara's formula

You have discovered 602 of 17105 alchemy formulas.
57 of your 602 discovered formulas need 5 jars.
Page 1
lidekufup     INT +5, saves -5, hp +4, hitroll +2
                oak, felt, lead, redstone, slime
vikzi         spellpower +2, CON +4, slow
                china, white dragonscale, malachite, jade, red dragonscale
pazebewa      moves regen rate +1, saves vs breath -1, WIS +3, AC -8
                china, pine, rock, gut, redstone
kijipdam      saves vs breath -4, CON +4, WIS +3, detect magic
                oak, sand, amber, moss, red dragonscale
romofa        mana regen rate +1, holypower +1, flying
                warpstone, rock, moss, gold dragonscale, ceramic
bopova        detect invis, saves vs maledict -1, DEX +5, saves vs spell -2
                oak, coal, electrum, gut, ceramic
cu            saves vs transport -5, spellpower +2, DEX +4, saves vs breath -2
                electrum, moss, ruby, emerald, onyx
viribiri      double weight, AC -8, STR +5, saves vs breath -1
                gem, sand, acid, malachite, moss
duwzujijcet   spellpower +2, infrared, saves -4, hp +13
                oakwood, malachite, electrum, earth, redstone
silpesru      damroll +3, mana +2, recovery, saves vs spell -2
                china, pine, coal, titanium, emerald
lodurugo      holypower +1, saves vs breath -1, saves vs spell -4, saves vs transport -3
                pearl, gut, titanium, ceramic, onyx
goto          saves -4, saves vs maledict -5, moves +2, spellpower +1
[Hit Return to continue]

                elm, pinewood, corundum, moss, slime
sowazdekal    mana +6, DEX +3, moves regen rate +1, saves vs maledict -5
                warpstone, blue dragonscale, rock, jade, red dragonscale
wapa          holypower +1, sight +2, flying
                maple, amethyst, pearl, ash, bamboo
bofarnapbi    CON +3, AC -4, invisible player, holypower +1
                amber, gut, opal, bamboo, ceramic
cejzonin      mana +7, hp +12, mana regen rate +1, STR +3
                white dragonscale, light, corundum, redstone, gold dragonscale
pumelupu      AC -8, saves vs spell -1, saves vs maledict -4, hp +15
                amethyst, white dragonscale, jade, ash, onyx
luwfekakcu    WIS +5, spellpower +1, saves -1, burn proof
                gem, warpstone, acid, blue dragonscale, gut
lostifebi     slow, saves vs spell -2, WIS +4, CON +1
                blue dragonscale, gut, opal, pottery, silver dragonscale
vakubkiso     sight +2, hum, slow, saves vs breath -4
                pine, white dragonscale, light, felt, bamboo
nupisu        INT +2, curse, mana regen rate +1, saves -3
                warpstone, lead, pottery, titanium, onyx
jugi          saves -4, saves vs maledict -2, pass door, mana +2
                china, pinewood, earth, jade, titanium
forvosku      INT +1, AC -7, burn proof, moves regen rate +1
[Hit Return to continue]

                balm, blue dragonscale, amber, gold dragonscale, black dragonscale
kewe          mana regen rate +1, DEX +4, saves -4, AC -4
                maple, oak, felt, lead, malachite
lokijodde     curse, saves vs maledict -3, CON +1, AC -5
                blue dragonscale, redstone, ruby, red dragonscale, gold dragonscale
lat           damroll +3, hitroll +1, STR +2, detect invis
                pine, gem, amethyst, oakwood, silver dragonscale
nanenuga      hp +15, saves -5, saves vs maledict -5, infrared
                pine, felt, pottery, moss, emerald
vomanimvaw    mana regen rate +1, AC -7, moves regen rate +1, detect good
                oakwood, jade, titanium, moss, blood
pergiv        STR +4, detect evil, saves vs transport -5, holypower +1
                oak, amethyst, pinewood, opal, titanium
tani          mana regen rate +1, detect evil, hp +13, damroll +3
                maple, pinewood, green dragonscale, oakwood, bamboo
gutezac       AC -6, infrared, moves regen rate +1, mana regen rate +1
                maple, white dragonscale, sapphire, ruby, gold dragonscale
mededi        hp +12, saves -4, saves vs maledict -4, WIS +1
                amethyst, green dragonscale, blue dragonscale, lead, ash
tuklalonok    AC -4, recovery, mana regen rate +1, saves vs transport -1
                gem, pinewood, malachite, moss, adamantium
cigu          cannot remove, hp +9, glow, saves vs spell -3
                balm, acid, ash, ceramic, black dragonscale
[Hit Return to continue]

betwu         saves vs transport -1, double weight, saves -3, WIS +4
                white dragonscale, red dragonscale, silver dragonscale, adamantium, onyx
gibzi         hitroll +3, damroll +3, saves vs maledict -1, holypower +1
                china, corundum, blue dragonscale, ruby, black dragonscale
pifuv         AC -2, damroll +3, invisible player, spellpower +2
                balm, green dragonscale, acid, red dragonscale, gold dragonscale
jofnugiz      mana +12, damroll +2, saves -3, AC -2
                balm, green dragonscale, acid, oakwood, pearl
bezivumu      saves vs breath -1, moves +5, flying, sight +2
                maple, amethyst, pinewood, coal, moss
mekik         DEX +3, saves vs maledict -2, mana regen rate +1, sight +1
                balm, green dragonscale, coal, amber, bamboo
bipeg         CON +4, moves +12, hp +2, saves vs maledict -4
                lead, rock, opal, redstone, moss
jevebe        holypower +1, mana +2, damroll +3, STR +4
                gem, felt, electrum, jade, ash
nate          invisible object, damroll +3, sight +1, DEX +3
                pine, maple, coal, bamboo, red dragonscale
bedako        moves regen rate +1, double weight, hp +5, moves +8
                white dragonscale, felt, redstone, titanium, slime
wiza          INT +5, AC -5, saves -3, mana +6
                lodestone, acid, gut, moss, ruby
[Hit Return to continue]

donuna        invisible object, saves vs maledict -4, spellpower +2, saves -4
                light, acid, bamboo, blood, onyx
kes           hp +11, DEX +3, STR +4, moves +3
                gut, gold dragonscale, blood, onyx, black dragonscale
jacag         hum, DEX +3, pass door, mana regen rate +1
                rosestone, china, elm, pinewood, silver dragonscale
tefel         recovery, hum, damroll +3, moves regen rate +1
                earth, gut, redstone, ash, red dragonscale
gamiduzu      hp +15, spellpower +2, mana regen rate +1, saves vs spell -2
                pinewood, light, oakwood, amber, rock
fikilenel     spellpower +2, mana regen rate +1, moves regen rate +1, WIS +2
                elm, lodestone, light, malachite, jade
nofolowev     saves vs breath -3, sight +1, AC -2, double weight
                green dragonscale, rock, gut, moss, red dragonscale
fomicce       damroll +3, saves vs maledict -3, hp +3, saves vs spell -5
                maple, green dragonscale, pearl, red dragonscale, silver dragonscale
tupocbuwag    cannot remove, saves vs maledict -1, mana +5, spellpower +2
                maple, warpstone, gut, ruby, blood
cag           immunity to lightning
                amethyst, white dragonscale, rock, pottery, red dragonscale
wuvi          immunity to disease
                china, balm, felt, earth, ash
vecpudima     immunity to energy
[Hit Return to continue]

                china, elm, lodestone, earth, onyx

Enchanter's Assistant screen shot


Jumaat, November 01, 2013

Oh man...

This post is not related to Darkmists at all...
However...
At the age of 36, I have a crush on Adam Levine
Enough said
I don't even want to talk about it.

Khamis, Oktober 31, 2013

Thraccus Potions - Darkmists

Object 'a scroll of strength' is type scroll, extra flags magic sellextract burnproof.
Weight is 0.2 pounds, value is 45000, level is 51.
Material is vellum.
restrict flags none.
Level 40 spells of: 'giant strength' 'barrier'.

Object 'a scroll of endurance' is type scroll, extra flags magic sellextract.
Weight is 0.2 pounds, value is 33000, level is 51.
Material is vellum.
restrict flags none.
Level 40 spells of: 'raise resistance' 'fly'.

Object 'a Sapphire Potion of Protection' is type potion, extra flags magic sellextract.
Weight is 1.0 pounds, value is 100000, level is 51.
Material is glass.
restrict flags none.
Level 60 spells of: 'earthbind' 'shadowstrike' 'phasing'.

Object 'a Ruby Potion of Protection' is type potion, extra flags magic sellextract.
Weight is 1.0 pounds, value is 130000, level is 51.
Material is glass.
restrict flags none.
Level 51 spells of: 'boiling blood' 'lower resistance' 'shrink' 'toad'.

Object 'a Milky White Potion of Protection' is type potion, extra flags magic sellextract.
Weight is 1.0 pounds, value is 80000, level is 51.
Material is glass.
restrict flags none.
Level 60 spells of: 'strabismus' 'cause starvation' 'ray of enfeeblement' 'health blessing'.